June 10, 2025
49% 49% | |||||
31% 31% | |||||
6% 6% | |||||
2% 2% | |||||
2% 2% | |||||
2% 2% | |||||
1% 1% | |||||
0% 0% | |||||
0% 0% | |||||
0% 0% | |||||
0% 0% | |||||
Total votes: 317 |
Joined: May 2021 (246 votes) Tuesday 3:13 AM
2nd day in a row wordle has figured out my system of unconventional 1st guesses. tevdodd says: 2D lead after the fortuitous cut to 10. |
Joined: June 2013 (4328 votes) Tuesday 3:14 AM
6-6-4 is available again, but I'll discard 6h-4.
Nice cut to 10 points, 2d lead. Cribbage Pro Scrimmage 10th Jun 2025 πScore: 121 to 112 πSP: 1485 π Streak: 17 https://www.cribbagepro.net/scrimmage/514/3333658/1 Wordle 1,452 6/6 β¬β¬β¬β¬π© β¬π©β¬β¬π© β¬π©β¬π¨π© π©π©β¬β¬π© β¬β¬β¬π©π¨ π©π©π©π©π© It couldn't have been word 5, but it did disambiguate the puzzle. In my defence, today's answer isn't used here. Occasionally you'll hear it in a US film/TV show. |
Joined: May 2021 (246 votes) Tuesday 3:14 AM
I hope everyone finds this puzzle 10% as head scratching as I did/do.
Wordle 1,452 5/6 β¬β¬β¬β¬β¬ β¬β¬β¬β¬β¬ π¨β¬β¬β¬π¨ π©π©β¬β¬π© π©π©π©π©π© |
Joined: April 2008 (6838 votes) Tuesday 3:16 AM
Hope no spare change for the dealer here. That means to me a seven or even a nine would do for cuts here. Looking forward to some top notch comments here. Two of spades lead. dec |
Joined: March 2016 (2222 votes) Tuesday 3:17 AM
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Joined: February 2009 (1680 votes) Tuesday 3:25 AM
Iβm going with the hand with most potentialβa 2,3 7 or 9 gives us at least a dozen-I donβt like giving up the guaranteed 2 points with the 66 but the 46 discard scares me much more- a 5 cut or our opponent salting one or 2 fives away could prove fatal to our chances in this game |
Joined: October 2008 (4497 votes) Tuesday 3:26 AM
We can sometimes 'play π΅πΌββοΈ detective' and try to ascertain a central or common theme between the Relative Score and the nature or characteristics of a posted puzzle, because if we employ an extreme and desperate measure and say Keep (2 2 2 4) and Toss (6 6) in today's puzzle, we can see exactly how one probably got into such perilous trouble with an unenvious score such as (35-44*)! π¬
The way we might be able to "crawl π π π¦ π π¦ back" into a game in which we are trailing such as this is by making several small accurate and correct decisions, and not by gambling on a long-shot recovery tactic, because that is usually what has placed us into the current situation and predicament and is probably why we find ourselves facing such a deficit in the first place! π§ We shall likely only aim to make things even WORSE if we 'go for' (those are, incidentally, the two most dangerous words in all of Cribbagedom!) long-shot ideas in an attempt to correct or 'fix' past wrongs, and so it is much more prudent to retain a Hand such as (2 2 2 6) here. π Let's Toss (4 6) unsuited today, and let's NOT "go for" a long-shot attempt at a recovery that would likely dig ourselves into an even larger deficit while in an attempt to "fix" an imbalance in the score. After the 9 Card Cut, we now have Ten Points; let's lead a Deuce from our triplet, and proceed to peg carefully and opportunistically. π π πΉ β π° Wordle 1,452 3/6 (Wordle Average Score 2025 = 3.78) https://whatisthisthing.com/wordle-average-score-calculator/ β¬π¨π¨β¬β¬ π¨π©β¬β¬π¨ π©π©π©π©π© JQT says: β¬β¬β¬β¬π© / β¬β¬β¬π¨β¬ / β¬π¨β¬π©π© / π©π©π©π©π© . . . This was a recent π±βπ€ difficult Wordle Unlimited 4/6 . . . REF: https://wordplay.com/challenge/play?challenge_id=74970666 JQT says: If we examine Nineteen of those most helpful Cut Cards for the two main ideas today:
(2) One Deuce, 2.2% odds: The "Case" Deuce Cut would boost (2 2 2 4) up to a Dozen Points, while immediately giving back just the PAIR of Two Points with certainty in the Opponent's Crib, yet with (2 2 2 6), we get the Dozen Points, and maybe we don't give back any at all;
(3333) Four Treys, 8.7% odds: Any Trey Cut will boost (2 2 2 4) up to Fifteen Points, while immediately giving back at least Four Points with certainty in the Opponent's Crib, yet with (2 2 2 6), we will start with Eight Points, and maybe we don't give back any at all;
(5555) Four 5 Cards, 8.7% odds: Any 5 Card Cut will boost (2 2 2 4) up to Eight Points, while giving back maybe just the PAIR of Two Points with certainty in the Opponent's Crib, but possibly a LOT more, yet with (2 2 2 6), we get a Dozen Points, and we give back at least Five Points, and maybe more;
(66) Two 6 Cards, 4.3% odds: Any 6 Card Cut will NOT boost (2 2 2 4) up beyond the original Six Points, while immediately giving back at least ALL of those Six Points with certainty in the Opponent's Crib, and possibly more; yet with (2 2 2 6), we will start with Eight Points, and we give back at least Two Points and maybe more;
(7777) Four 7 Cards, 8.7% odds: Any 7 Card Cut would boost (2 2 2 4) up to a Dozen Points, while immediately giving back just the PAIR of Two Points with certainty in the Opponent's Crib, but possibly a LOT more, yet with (2 2 2 6), we also get the Dozen Points, and maybe we don't give back any at all;
(9999) Four 9 Cards, 8.7% odds: Any 9 Card Cut would boost (2 2 2 4) up to Fourteen Points, while immediately giving back at least Six of those Points with certainty in the Opponent's Crib, yet with (2 2 2 6), we will start with Ten Points, and we will give back at least Two Points, and maybe more.
In the final analysis, it appears that only a 5 Card Cut will jeopardize the otherwise "SAFER" (2 2 2 6) Hand after we Toss (4 6), while holding (2 2 2 4) and throwing Toss (6 6) is indeed a much riskier idea, especially after about Ten Cuts (3333, 66, 9999), or nearly 22% of the time. π Inushtuk1 says: Hey John. thanks for answering my query yesterday. Now why in the second hand at the bottom of the page 103*-110, did you play the A for a count of 26? Why not one of the deuces? JQT says: Good Catch, My Friend! π€ I borrow from and use the Chess Notation for denoting a Good β Move (!) or a Bad β Move (?) in my Cribbage Pegging analyses, and you'll notice that I listed: A? [26] . . . so it was indeed a blunder on my part. In my partial defense, however: I had miscalculated in my brain during the playout that the Count was still at Twenty-Four, so I momentarily thought that in order to "trap" a Lone Pone Deuce (LPD) with my Deuce PAIR, things would need to proceed: A! [25] 2 [27] 2 [29-2] "go" 2 [31=8]. However, while still holding (A-2-2) at a Count of Twenty-Five, the Deuce is of course the correct card to play in order to "trap" a Deuce OR "trap" an Ace, DUH! Pegging therefore might have gone: (103*-110) 6 [6] K [16] 9 [25] 2! [27] A [28] A! [29=2] "go" 2 [31=2], 5 [5-1], (107*-111). Pone 6, Dealer 4, Crib 4, (115*-117). And so, I would have gone into the Third Deal at (115-117*) and had a better safety margin. Luckily, I am allowed to make one such mistake each year, and this year, I made it all the way to June! LOL π |
Joined: March 2008 (6152 votes) Tuesday 3:35 AM
I was shooting for a 3 but the 9 will do nicely. 14 hand vs. 6 minimum in the crib. Lead the 2. |
Joined: April 2011 (4476 votes) Tuesday 4:05 AM
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Joined: June 2025 (14 votes) Tuesday 4:14 AM
Don't like to give away a pair 6-6 or 2-2 . so you get one of each. |
Joined: August 2023 (138 votes) Tuesday 5:25 AM
Didnβt want to give up a pair or take points out of my hand. |
Joined: June 2020 (1742 votes) Tuesday 5:30 AM
First..alarm bells going off as to unfavorable board position. And, imo, there is a lot more discard vulnerability in this puzzle than might be suspected. Deep respect for Rob , but I am going off Rasβs list of 20 most frequent dealer discards ..the five only appears twice. The additional problem is with βninesβ ..note the proclivity of the dealer to toss these discards ..all in top ten most frequent
7/8..7/9..6/7..6/8..8/9..7/9β¦.note what happens with nines .. |
Joined: May 2024 (421 votes) Tuesday 6:10 AM
I don't like tossing [4-6] into the crib, but it's better than giving up the [6-6]. Lead with the 6 or one of the 2s? |
Joined: March 2009 (2856 votes) Tuesday 6:27 AM
Keeping the 3 deuces for sure, not cutting the hand down to two points in this position. As to throwing 46 vs. 66, very tough call. It may depend on the opponent; in general less experienced players hold on to the 5 because they feel they must keep it for pegging IMO. |
Joined: January 2024 (486 votes) Tuesday 7:17 AM
4-6 or 6-6? Both can explode to 24 in Dealer's crib, but 4-6 is safer. Would like to keep the 4 and hope for a 3 or 9 cut, but I must try to slow Dealer down. |
Joined: February 2009 (1619 votes) Tuesday 7:48 AM
4-6 and 6-6 scare me, but Iβll opt for giving no points initially. 7-8 a popular toss by dealer. |
Joined: July 2017 (667 votes) Tuesday 7:55 AM
I'm with Mike, those 6's to the pones crib are dangerous. Turns out....we were right! |
Joined: December 2023 (128 votes) Tuesday 9:12 AM
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Joined: January 2025 (144 votes) Tuesday 12:47 PM
I went 2266. I don't like tossing 46 in the crib. Dealers like to sneak 5s in there. I give up 2 points in the hand for I think better cut opportunities, and a safer crib. ryman554 says: And if you look at keeping 2224, one of the cards that help you the most (9) gives the same amount of points (6) in the crib to the dealer from your cards only. And the other (3) gains you 9 but gives up 4. Always watch the net scores for cut cards. |
Joined: October 2008 (4497 votes) Tuesday 7:28 PM
Last week, I reported that during May, we had only seven Dealer-Based Puzzles, making the Pone-to-Dealer ratio about 24:7, or nearly 3.5 times more Pone Puzzles than Dealer Puzzles, and I suggested that maybe July could be a "Dealer Puzzle Extravaganza," and the puzzle submitters have responded! π
They have responded, that is, by filling up the first five days of July with Four Pone Puzzles, and just ONE lonely Dealer Puzzle (thanks, scottcrib)! π± This is NOT a problem if people prefer Pone Puzzles, or do not care if most of the puzzles are Pone-based, and it's probably not even a problem if we do want a "balance," but I just wanted to make people aware of this. π We've also been missing RAS since mid-March, and he had been performing LOTS of the "housekeeping" duties of being a Moderator, as RAS would often remove puzzles if they seemed to have just one obvious solution, or if the cards and/or position had little or no instructional value. I rarely remove puzzles unless the one who submitted it asks to have it removed, or unless someone posts dozens of puzzles all in one short block of time. π· Should the Moderators remove more puzzles, or is everyone okay with those occasional puzzles that clearly have only one solution? π§© |