January 10, 2020
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Total votes: 211 |
dec 6359 votes Joined: April 2008 |
    Friday 3:22 AM
I am not swinging for the fences here by doing 2-9. Thirteen cuts would do twelve here plus it can be used for defensive eleven pegging purposes. Might be able to peg with the 2-4-4 combo by trapping a three or getting the fours for three-four points. dec |
Andy (muesli64) 2223 votes Joined: August 2009 |
    Friday 4:41 AM
As above. |
RubyTuesday 915 votes Joined: January 2019 |
    Friday 5:23 AM
Ditto. |
Ras2829 5155 votes Joined: November 2008 |
    Friday 5:32 AM
Don't have a discard in this hand worth the sacrifice in hand score. They're very few! Needed to have the deck at 2nd Street CPZ (43-47). With opponent already at hole 50, will choose an optimal pegging strategy. More later! Ras2829 says: It's off., off., off., move on down the board to build on this early advantage. |
JQT 4143 votes Joined: October 2008 |
    Friday 5:47 AM
It seems as though Toss (A 6) is the straightforward way to proceed today.
At just Two Holes shy of the Second Street 'par' hole, it's way too soon to panic and try something as 'reaching' as Toss (6 9). And Toss (2 9) seems even more desperate. But I suppose we also have Toss (A 4) to consider here, 'splitting up' our resources. But the 'known' fact that Toss (A 4) shall produce at least Two Points in Our Crib does not quite 'make up' for the reality of busting up our chances for an Easy Dozen with *any* matching card during the Cut after we Toss (A 6). Therefore, let's stick with our original idea and Toss (A 6). JQT says: Only a Face Card won't add points somewhere for us today; and while these "X" Cards are very numerous, even at 16 DIV 46, they still only make up about 35% of the remaining deck. |
james500 3924 votes Joined: June 2013 |
    Friday 6:06 AM
Maybe I'm guilty of "looking a gift horse in the mouth", but I'll try an alternative to 2-4-4-9.
The only card that isn't immediately helpful to me in some way is an 8. Should Pone have the appropriate cards, this hand may peg well with its 9-2 eleven, followed by the 6-4 five-trap. Ras2829 says: Hi james500: You've got a firm ally in this solution. See the numbers in HalscribCLX analysis. You got it by a whisker. Good job! |
Rosemarie44 2052 votes Joined: March 2016 |
    Friday 6:23 AM
Tossing A-6 to hold a hand starting at 6 points and has the potential of increasing to 8 or 12 points with 23 cuts. |
mfetchCT425 1400 votes Joined: February 2009 |
    Friday 6:54 AM
Will hold points in the hand to keep potential for a dozen. (Hand first / Crib second logic, ie, small hand rule I believe). Like this hand for pegging too with its magic 11 (9-2) and three close knit small cards. |
JCM 910 votes Joined: April 2019 |
    Friday 7:20 AM
2-4-4-9(A-6). THe hand just naturally divides that way. 2 pts short of par as dealer is OK.
(Opp is way short) Peg aggressively. |
byrd 279 votes Joined: October 2019 |
    Friday 7:45 AM
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byrd 279 votes Joined: October 2019 |
    Friday 7:50 AM
ooops. left it empty. first time commenting. a 4-A in the crib gives us a guaranteed 2 pts in the crib with the possibility of more with any X cards from the Pone or cut. cribbagepogo says: So, how do you get a 12 with that throw? |
wasa 3018 votes Joined: November 2014 |
    Friday 8:01 AM
I debated tossing the A-4 before keeping the 2-4-4-9 in case a 3 is cut. |
Gougie00 5731 votes Joined: March 2008 |
    Friday 12:04 PM
I'll keep the sure 6 with the chance for 12. I'll peg if possible. Mediocre position for both players. |
Coeurdelion 5595 votes Joined: October 2007 |
    Friday 3:18 PM
I think its between 2-4-4-9 (A-6), A-2-4-4 (6-9), 2-4-6-9 (A-4C) and A-4-4-6 (2-9):
2-4-4-9: 6pts + 3¾pts (Schell: 3.85) = 9¾pts A-2-4-4: 2pts + 5¼pts (Schell: 5.13) = 7¼pts 2-4-6-9: 4pts + 5¼pts (Schell: 5.43) = 9¼pts A-4-4-6: 4pts + 3¾pts (Schell: 3.71) = 7¾pts Potential: 2-4-4-9: Improves with 222, 3333, 44, 5555, 666, 7777, 999 = 23 cuts = 23/46 = 50.0% up to 12pts with 222, 3333, 44, 999 = 12 cuts. A-2-4-4: Improves with AAA, 222, 3333, 44, 5555, 666, 7777, 8888, 999 + 16xXs = 46 cuts = 46/46 = 100.0% up to 6/10pts with 3333, 44, 8888, 9999 + 16xXs = 30 cuts. 2-4-6-9: Improves with 222, 3333, 444, 5555, 666, 7777, 999 = 24 cuts = 24/46 = 52.2% up to 8/9/10pts with 222, 3333, 444, 5555, 666, 999 = 20 cuts. A-4-4-6: Improves with AAA, 44, 5555, 666, 7777, 8888, 999 + 16xXs = 39 cuts = 39/46 = 84.8% up to 8/12/14pts with AAA, 44, 5555, 666 + 16xXs = 28 cuts. Position: We're 2pts short of position but Pone is 10pts short of where they need to be. I'll play cautious offense. Pegging: With a 3-card magic elevens I think A-4-4-6 and A-2-4-4 will peg best. Summary: 2-4-4-9 has a starting value ½pt more than 2-4-6-9. A-2-4-4 has guaranteed improvement and 30 cuts for 6/10pts. 2-4-6-9 has the second best starting value and 20 cuts for 8-10pts. A-4-4-6 also has many cuts for improvement and 28 for 8-14pts. It also should peg well. Each hand has its merits but I'll hold the most with 2-4-4-9 and 12 cuts for 12pts. So I'll throw A-6. |
HalscribCLX 5318 votes Joined: February 2008 |
    Friday 3:23 PM
At 42*-50 playing an Offense strategy the dynamic expected averages and Win/Loss %s are:
_______________Our Offense___Hand_Pegs_Crib_Total____W5 %___W6 % 2-4-6-9___6.13+3.22+5.34=14.69____8.5____27.5 2-4-4-9___8.04+3.00+3.59=14.63____8.4____27.3 A-2-4-4___5.70+3.33+5.13=14.16____7.4____21.9 A-4-4-6___7.61+3.15+3.36=14.12____7.8____24.8 Offense_______L5 %___L6 % 2-4-6-9_____\_17.5___46.5 2-4-4-9_______16.6___45.8 A-2-4-4_______27.8___55.6 A-4-4-6_______19.9___50.6 2-4-6-9 is best for expected averages by 0.06pt and is very slightly best for Win %s. Although 2-4-4-9 is slightly lower for Loss %s I'll select A-4 to discard. After the 8 cut I'll play Offense to the lead. |
JCM 910 votes Joined: April 2019 |
    Friday 5:47 PM
6-game report:
Not very good today. Only won 2, lost 4, 672 out of a possible 726. Only 14 players - we have a lot of snow today - I think it kept some away. I was dealer at 1st hand 5 times! But that didn't help much. An interesting situation cropped up. Since it was a pegging decision, I'll describe it here, although I will submit it as well, since it's also a good hand for discussion on what to discard. 116* - 109. My 6 cards: 2-7-J-K(heart flush) also 3-5. Opp needs 12 pts to count out first. I'm virtually certain to count out, IF I get to count. I need just 5 pts. (A)Should I try to peg the 5 pts, as dealer, before Opp counts? (B) Or should I try to limit the pegging, hoping Opp can't make the 12 pts(average is 10), and then counting out myself? That choice will have a great effect on what I discard. I ultimately decided on (B) - but I'm not sure if that was the best choice. Please feel free to critique what happened. I discarded (2-3) keeping 5-7-J-K, hoping to restrict the pegging. An Ace was cut. The pegging sequence went: Opp - 6 Me - K(16) Opp - 6(22) Me - 7(29) Opp - A,A (31) 4 pts. Me - J-5 (15) 3 pts. Opp had 6-6-A-A-A for 10 pts - enough to go out, after the 4 pts of pegging. Final score: 119-121 Where did I go wrong? Thanks in advance for any replies. JCM says: In one of my 2 wins, I skunked my Opp. I guess that's a little ointment for the wound. :-)
Ras2829 says: Hi JCM: For what it is worth, am an aggressive pegger with good results. My keep would have been 2-3-5-7, enough range on the cards to escape if I chose to. Lots of ways to score 4-5 pegs. On the 6 lead, would have played the 5 enticing a run either direction. Believe I win this way though might not peg out. By retaining 2-3-5-7, n/d leads 6, RAS plays 5, nd/ plays another 6 as wants to keep A-A intact, I drop my trey, n/d breaks Aces, dealer plays 7, n/d plays final ace, and dealer takes a go for the final card played, the deuce. Dealer gets one peg, non-dealer none, count my four point hand and win. As this clearly demonstrates very difficult to peg if opponent is holding four cards of two denominations only. And it is especially so when two well-spaced pairs (A-A-6-6). JCM says: Thanks Ras - good insight. - I never considered that keeping the peggers could result in low pegging scores like you described.- Opp's 10pt hand wouldn't be quite enough to go out, so I would win.
Trying to entice the 4-5-6 run is an interesting idea. |