August 11, 2019

*** This hand was suggested by jmath714
96-95*  ?
34%
24%
18%
16%
3%
1%
0%
0%
0%
Total votes: 174
JQT
4143 votes

Joined: October 2008

 
 
 
Sunday 3:00 AM
Our opponent is Dealing from the "edge" of the Fourth Street 'par' Hole, so we would like to S-L-O-W D-O-W-N our Opponent! We cannot achieve this if we Toss (5 5) or (7 8)!

Thus, it's a simple "process of elimination" until we get to Keep (5 6 7 7) and Toss (5 8) today, and it costs us nothing to retain the Spade Suited 5 Card that matches the suit of our 6 Card.

But suits probably won't matter, as we'll be looking to reduce the Dealer's Pegging as much as possible, so after the Jack Cut, let's lead a 7 Card from our PEAR.

Leading the 7 Card allows us to still hold the most variable remaining three cards in order to attempt to "Play OFF" and peg as defensively as possible, although we might get 'jammed up' anyway; yet that's a risk inherent with such an arrangement as this.
JQT says: If we examine Schell's Composite Crib Values, we see that the lethal Toss (5 5) comes in at 9.37 points, and the nearly similarly dangerous Toss (7 8) comes in at 7.14 points. Toss (5 8), however, chimes in at 6.30 points, and Toss (6 8) comes in at 5.86 points. Therefore, without taking Delta into consideration, Toss (5 8) only averages about 0.44 points (less than half of a single point) more 'risky' than Toss (6 8). Thus, in terms of 'static' measurement, it will only 'cost' us an average of forty-four-hundredths of a point 'over the board' today in order to retain the Double RUN (5 6 7 7) of Eight Points, as opposed to holding the Two PAIRs (5 5 7 7), which start out being worth only half as much, or Four Points.
JQT says: The actual risk we incur however probably has more to do with the percentage of of times our discard might produce a 'greater than average' Crib of say Eight or a Dozen Points for our Opponent. This assessment becomes difficult when we must choose from among several 'risky' choices, as is the case today.
Coeurdelion says: 7.14pts is for (7-7) to opponent's crib. (7-8)is 7.63pts. Even worse!!
Rosemarie44
2052 votes

Joined: March 2016

 
 
 
Sunday 3:08 AM
Good to see my hand showing up on the screen this morning! Agree with JQT not tossing 7-8 or 5-5 to opponent. Tossing safer 5-8. As others would say "we have two sevens, a six iand a five n our hand" to offset our toss to opponent.
Rosemarie44 says: "land" should read "and".
james500
3921 votes

Joined: June 2013

 
 
 
Sunday 3:19 AM
6-8 with two sevens known to be out of circulation may be as safe as we can muster today, but 5-8 might not be too dangerous here either(?), and it allows us to retain many more points in hand.
7D lead.
Jazzselke
2585 votes

Joined: March 2009

 
 
 
Sunday 3:24 AM
No defensive discard available, 58 seems to be the best. The second problem is not a good hand to lead from, but JQT describes what sounds like the best approach. Of course if we knew a middle-card cut was in the offing we wouldn't have to worry about the first 2 problems. But 55 is a heavy price to pay if that doesn't happen
joekayak
1873 votes

Joined: May 2016

 
 
 
Sunday 3:59 AM
I'm really in the minority here. I went for the "safe" 6-8 to opponent. My 2 pair will get me to 100 and I'll take my chances of getting out from there with the deck in my hand. Must slow down opponent. Knowing where 2 of the 8's and one of the 6's are, relatively safe lead of the 7. Cut is kind. Now at 104. DEF DEF DEF
Hillchem says: Agree completely. I initially looked at 5-8, but then figured that I’m already in stellar position. As mentioned above, we are guaranteed 100 points and will likely get help in some form. I don’t want to help my opponent win.
dec
6356 votes

Joined: April 2008

 
 
 
Sunday 4:25 AM
No I will join you. The Jack cut actually does not help my opinion in two words, Defense and desperation. yes 95 is the end all in positioning but 97 does boost it enough. I wanted to see something like 104 to something in the low to mid 100s for them. If they get a minimal hand I wanted that crib to be minimal also. Lead is not great a seven but at least half the sevens/eights accounted for. I like to think this is playing to win here. dec
Gougie00
5728 votes

Joined: March 2008

 
 
 
Sunday 6:43 AM
Excellent puzzle. Early in the game or 10 pegs closer, I'd toss the 55. Here, I hedge with the 5-8, and hope the crib doesnt cripple me. Lead a 7 and try not to peg, and good luck doing that.
horus93
1281 votes

Joined: December 2017

 
 
 
Sunday 8:49 AM
This is a purely positional puzzle. Dealer is one short of par. No way am I risking 5-8 to keep a hand that maxes out at 16!

What's the point of dealing from 113-115 next hand if our opponent has first count from 110+? And 113-115 is the very best case scenario.

6-8 is a pretty bad discard normally but here we have such significant negative delta that it's practically a balk.
Ras2829
5152 votes

Joined: November 2008

 
 
 
Sunday 10:02 AM
We've got a problem here to begin with as n/d. There is no low-scoring discard among these six cards. There is however a vast difference in the values of 5-8 and 5-5 discards in favor of the former. You can see that huge difference between 5-8 and 5-5 in their profiles. The 5-8 average is 6.393 (178) 14/91 scores two points 6.39%, tallies 3-7 points 64.412%, reaches 8-11 points 27.399%, and climbs to 12 and more 1.799%. The 5-5 average is 9.086 (58) 1/91 scores two points 2.16%, tallies 3-7 points 8.76%, reaches 8-11 points 66.2%, and climbs to 12 and more 22.88%. So 5-8 to opponent will score two points at three times the rate of 5-5 and will score 8 or more at a rate of about 1 to 3.3. In addition 5-8 scores 2-7 points 70.802% while 5-5 does that at a rate of 10.92%. Those are huge differences in discard values. You can tell that RAS tosses either very seldom as the number in parentheses indicates the number of times I've discarded to opponent in live play and recorded the results. I did not seriously consider the 6-8 since it averages only .53 less than does the 5-8 and reduces my potential hand score too much. horus93 does a good job of defining his choice of the 6-8 above as retaining 7-7 significantly reduces the average of 6-8. None of my comments are meant to discredit other contributors at anytime. The more who pitch in here with divergent views, the better the site becomes. And CHOD has come a long way in a relatively short time.
Ras2829 says: Sure it's def., def., def., lead a 7 and play off, drop he 6 next card if possible to put a little air between the remaining 5-7. Often cards that are closely grouped do not pose a threat in the pegging since those are the ones that dealer most likely put in the crib. Our mind is imprinted with those times when dealer scored two runs since held cards just like ours. Those scenarios are the exception although the human mind tends to keep them on the front burner and immediately drops the other examples into a recycle bin with an automatic "empty" button.
Ras2829 says: Fine puzzle jmath714. Keep "em coming!
JCM
910 votes

Joined: April 2019

 
 
 
Sunday 11:27 AM
96-95* Dealer needs 26 pts to win, and we, as pone need 25 pts. The problem is dealer gets 1st count next hand. So he has hand, crib, pegging(all this hand) + hand, pegging(next hand to do make 26 pts. It's what he does on average.(26-pt cycle)

OTOH, we have hand and pegging(this hand), plus pegging(next hand) - to beat dealer to the finish line. We can't count our own hand(next hand) since Opp counts first then. We only get to count it if he fails to 1st reach 21.

So our objective is to slow Opp. down this hand(and hope he doesn't make it to 21 next hand). Or at least, not help him get there.
Problem is there is no really good crib balk here. Best would be 5-8, retaining a double run(5-5-6-7)

So 5-5-6-7(5-8) it is. Hold breath and cross fingers.

After the J cut(which gives Opp. 2 of his needed 26 pts), we sit with 12 points in hand, of our needed 25. We need 13 more. Next hand we can only count on the pegging, perhaps 3 pts, maybe a bit more if we're lucky. So we have to hope Opp. doesn't make it next hand and keep slowing him down this hand.

I would lead a 7, but not triple if he pairs. 6 pts would be nice, but 12 pts for Opp. would be disaster.

If we're lucky, Opp. fails to make 121 pts and we get to count next hand, and probably win.
JCM says: "We only get to count it if he fails to 1st reach 21" should read "We only get to count it if he fails to 1st reach 121"
JCM says: "We only get to count it if he fails to 1st reach 21" should read "We only get to count it if he fails to 1st reach 121"
JCM says: I have a hard time with these small dialogue boxes to type in. Almost certain to leave typos. I'm beginning to think maybe I should first compose my responses on WordPad, and then copy/paste in here. I work so much better when I can see the entire response without scrolling. --It oddurs to me I would then have a record of my responses - could be of some use when trying to look up stuff in the past - if I date my responses.
JCM says: I have a hard time with these small dialogue boxes to type in. Almost certain to leave typos. I'm beginning to think maybe I should first compose my responses on WordPad, and then copy/paste in here. I work so much better when I can see the entire response without scrolling. --It oddurs to me I would then have a record of my responses - could be of some use when trying to look up stuff in the past - if I date my responses.
JCM says: Case in point: oddurs = occurs lol
JCM says: Case in point: oddurs = occurs lol
JCM says: Similarly, "So our objective is to slow Opp. down this hand(and hope he doesn't make it to 21 next hand)" Should read "So our objective is to slow Opp. down this hand(and hope he doesn't make it to 121 next hand)"
JCM says: Similarly, "So our objective is to slow Opp. down this hand(and hope he doesn't make it to 21 next hand)" Should read "So our objective is to slow Opp. down this hand(and hope he doesn't make it to 121 next hand)"
JCM says: That double run should be 5-6-7-7 Sheesh. So we're sitting with 10 pts, needing 15 more.
JCM says: That double run should be 5-6-7-7 Sheesh. So we're sitting with 10 pts, needing 15 more.
Ras2829 says: Hi JCM: Composing anything more than a paragraph in word, or similar program, cut and paste, works very well. Once you get used to the extra step, it actually saves time. Of course, as you intimate, you can see the entire print area rather than having to scroll up or down to see a few lines at a time.
Ras2829 says: Hi JCM: Composing anything more than a paragraph in word, or similar program, cut and paste, works very well. Once you get used to the extra step, it actually saves time. Of course, as you intimate, you can see the entire print area rather than having to scroll up or down to see a few lines at a time.
cwed
1355 votes

Joined: October 2014

 
 
 
Sunday 1:00 PM
When it is impossible to make a safe discard, I have a tendency to hold the highest scoring hand. So I pulled the trigger here--and shot myself in the foot! With this revolting turn of events, I will try to peg as much as I can so that I lose by less.
Guest says: You only live once.
Coeurdelion
5593 votes

Joined: October 2007

 
 
 
Sunday 2:17 PM
I think its between 6-7-7-8 (5-5), 5-6-7-7 (5-8) or perhaps 5-5-6-7 (7-8):

6-7-7-8: 12pts - 9½pts (Schell: 9.37) = +2½pts

5-6-7-7: 8pts - 6½pts (Schell: 6.30) = +1½pts

5-5-6-7: 8pts - 7½pts (Schell: 7.63) = +½pt

Potential:

6-7-7-8: Improves with AAAA, 2222, 55, 666, 77, 888, 9999 = 22 cuts = 22/46 = 47.8% up to 14/16/20/21/24pts with all cuts.

5-6-7-7: Improves with AAAA, 2222, 3333, 4444, 55, 666, 77, 888, 9999 + 16xXs = 46 cuts = 46/46 = 100.0% up to 12/14/15/16pts with 2222, 3333, 4444, 55, 666, 77, 888 = 22 cuts.

5-5-6-7: Improves with 3333, 4444, 55, 666, 77, 888, 9999 + 16xXs = 38 cuts = 38/46 = 82.6% up to 12/14/16/17pts with 3333, 4444, 55, 666, 77, 888, + 16xXs = 34 cuts.

Position:

We're already at positional hole so I'll play Defense.

Pegging:

All these hands are not ideal for playing Defense. But with magic elevens 5-6-7-7 and 5-5-6-7 perhaps better than 6-7-7-8.

Summary:

5-6-7-7 starts with 1pt less than 6-7-7-8 and 1pt more than 5-5-6-7. It also has guaranteed improvement and 22 cuts for 12-16pts. It also should peg reasonably. So I'll throw a 5-8.
HalscribCLX
5316 votes

Joined: February 2008

 
 
 
Sunday 2:40 PM
At 96-95* playing a Safe strategy for the pegging the dynamic expected averages and Win/Loss %s are:

_________________Dlr's
Defense___Hand___Pegs____Crib___Total___W1 %___W2 %
5-6-7-7___11.65+(-3.02)+(-5.85)=2.78____0.0____36.7
6-7-7-8___14.83+(-2.63)+(-9.61)=2.59____0.2____28.1
5-5-6-7___12.13+(-3.87)+(-6.49)=1.77____0.7____32.4

Defense______L1 %___L2 %
5-6-7-7______3.8____51.6
6-7-7-8_____14.5____62.3
5-5-6-7______8.3____55.2

5-6-7-7 is best for expected averages by 0.19pt and is significantly best for Win %s and Loss %s which both take account of the critical board position. So I'll select 5-8 to discard

After the J cut I'll lead a 7 and play Defense:

Lead___________Dealer's Pegging Pts.
7_____________________(-2.68)
6_____________________(-2.93)
5_____________________(-3.58)
Andy (muesli64)
2223 votes

Joined: August 2009

 
 
 
Sunday 2:54 PM
Well known hand. If not known to you - apply logic!!